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December 29th, 2008, 01:56 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
I think LA-Agartha is also a bit (unfairly) strong - so I reverted to EA Arco, which I doubt anyone will mistake for a power house.
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December 29th, 2008, 11:58 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
I wouldn't call LA Agartha overpowered really. They have their strength, but also many issues, especially early game.
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December 29th, 2008, 12:51 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
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Re: HumanWar: Odd Man Out (Submit Pretenders)
If LA Agartha is available and you are still accepting pretenders, may I join?
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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December 29th, 2008, 01:53 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
We have 16 players. So we have 15 pretenders in and MadFrancis should delete LA Agartha pretender sent by chrispedersen or what? I noticed we have 16 pretenders in and hope we can get it started today.
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December 29th, 2008, 02:05 PM
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Corporal
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Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Quote:
Originally Posted by chrispedersen
I think LA-Agartha is also a bit (unfairly) strong - so I reverted to EA Arco, which I doubt anyone will mistake for a power house.
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Okay. So I deleted your Agartha pretender and we are just waiting for your Arco pretender. I'll set the game to start as soon as it is in.
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December 29th, 2008, 04:57 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Quote:
Originally Posted by MadFrancis
Quote:
Originally Posted by chrispedersen
I think LA-Agartha is also a bit (unfairly) strong - so I reverted to EA Arco, which I doubt anyone will mistake for a power house.
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Okay. So I deleted your Agartha pretender and we are just waiting for your Arco pretender. I'll set the game to start as soon as it is in.
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Huh? I sent it .. and it said received yesterday. Anyway sending it again!
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December 29th, 2008, 05:00 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Quote:
Originally Posted by Zeldor
I wouldn't call LA Agartha overpowered really. They have their strength, but also many issues, especially early game.
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Do you think Zeldor? I find them very strong early game; SP (not that it matters much in SP) but I am routinely #1 in gems and research.
I find their weaknesses to be
a). Magic diversity.
b). Movement is *slow*.
c). Lack of early SC chasies.
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December 29th, 2008, 05:12 PM
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Corporal
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Join Date: Dec 2007
Posts: 66
Thanks: 2
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Re: HumanWar: Odd Man Out (Submit Pretenders)
i can not seem to open my turn file, it asked me to install the single age mod when i try to open it which i downloaded twice from the first page.
anyone else has the same problem?
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December 29th, 2008, 05:20 PM
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Corporal
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Join Date: Dec 2007
Posts: 66
Thanks: 2
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Re: HumanWar: Odd Man Out (Submit Pretenders)
nvm, problem solved
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December 29th, 2008, 05:40 PM
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Corporal
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Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Okay .. apparently you need TWO single age mod files (same mo, just two different names).
The link is to the correct mod, but you need to make a copy of it and name it "Single Age mod.dm" with the original being labeld "SingleAgeComplete.dm".
Not sure why, but I suspect that LlamaServer needs to delete a mod file from the mod list so that people just choose multi when selecting the age and not add the mod to the game mod list as well.
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