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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old February 17th, 2009, 05:25 AM

llamabeast llamabeast is offline
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Default Re: Perking up the AI

Sorry if I was confusing hEad. Yeah, you could make a mod that affected everyone but Marverni. It might just be a bit faffy.

What I was going to do was generate a mod which added #onebattlespell Divine Blessing to every unit in the game. Being as it only has effect on commanders, that would have the desired effect. You could then go through and remove those lines which affected Marverni commanders, and it would be job done. The only trouble is that you'd have to make a different variant for every nation you wanted to play in SP.
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Old February 17th, 2009, 08:03 AM
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Default Re: Perking up the AI

Quote:
Originally Posted by llamabeast View Post
Sorry if I was confusing hEad. Yeah, you could make a mod that affected everyone but Marverni. It might just be a bit faffy.

What I was going to do was generate a mod which added #onebattlespell Divine Blessing to every unit in the game. Being as it only has effect on commanders, that would have the desired effect. You could then go through and remove those lines which affected Marverni commanders, and it would be job done. The only trouble is that you'd have to make a different variant for every nation you wanted to play in SP.
Well, if you got the ball rolling and made the initial mod, i would go through and do the tedious admin work for all nations - if you would give me an idea of what to do!

I think it would make a hell of a difference to AI competitivess – hordes of blessed troops lurking around!
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