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  #1  
Old November 30th, 2009, 11:04 PM

namad namad is offline
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Default Re: Overlords - Game Thread. (playing)

squirrelloid just moved to the overlord position... to be fair though he should've been given the right to steal any nation he wanted from any normal player... now squirrelloid never would have done this because he is too nice of a guy but....


machaka and tein chi suck.... and all the other overlords are doing fine... so maybe overlords just need to be nations that are good nations to be overlords?

the reason i don't like the concept of trading provinces being okay is because that COMPLICATES the rule because a player with scouts there will think someone cheated when they really didn't.... if you want it to be easier to attack as an overlord a) less dominion strictness b) more attacks per turn...


i gave a lot of suggestions for b) already some for a) are.... make it so overlords can attack ANY indie (but not indies caused by spells as that's too exploitable?) or make it so overlords can attack any province with enemy dominion ONE or lower (instead of having to have positive dominion?)
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Old November 30th, 2009, 11:05 PM

namad namad is offline
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Default Re: Overlords - Game Thread. (playing)

WTB antimagic amulets in bulk at a reasonable price (i have all types of gems to pay or etc)
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Old November 30th, 2009, 11:19 PM

rdonj rdonj is offline
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Default Re: Overlords - Game Thread. (playing)

Quote:
Originally Posted by namad View Post
make it so overlords can attack ANY indie (but not indies caused by spells as that's too exploitable?) or make it so overlords can attack any province with enemy dominion ONE or lower (instead of having to have positive dominion?)
I have gotten multiple suggestions of this nature so something along those lines is a possibility.
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