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  #1  
Old January 11th, 2010, 05:48 PM

Kojusoki Kojusoki is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

how about forcing start? we are setting up this game way to long....
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  #2  
Old January 11th, 2010, 07:22 PM
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Amonchakad Amonchakad is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

Quote:
Originally Posted by Kojusoki View Post
how about forcing start? we are setting up this game way to long....
That's not really doable. We're still missing some pretenders, and until they're in, there's not much we can do. The odd fact is that it's been what, 3 days now? How long does it take to re-upload a pretender?
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Old January 11th, 2010, 08:32 PM

Agusti Agusti is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

People have to be compromised with the other fellows in this kind of game. If we need two weeks to send the pretenders is that something is going wrong. If I have a problem, I'm out of the city for example, I would try to post here and explain my problem. But two weeks without news about some players, without sending the pretender...bah, that's disrespect to the other players. Get a sub and go ahead.
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Old January 11th, 2010, 09:40 PM

LumenPlacidum LumenPlacidum is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

I'll contact the teams of people who haven't submitted and ask if there are enough communication issues to warrant bringing in a new player or two...

If you're having an issue like that with people on your team, then please let me know. If the fastest way to get the game going is to consolidate the dedicated people in two teams into one, then we can do that, although the map would get weird.
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