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Mod Adept's Mod (weapon, magic and monster changes) - .com.unity Forums
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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old October 5th, 2011, 08:26 PM

Happerry Happerry is offline
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Default Re: Adept's Balance Mod 1.00 ready

...Right.. Look, I just have to ask. If this sin't actually a balance mod, and you aren't actually trying to balance things but are just making things make more sense to you.. why did you call it a balance mod in the first place and complain when people pointed out it doesn't actually balance anything?
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