.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old March 22nd, 2004, 06:08 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Can I add weapon mounts to a ship?

Yes, you can. You need to edit two files: Main_ComponentConfigurationSlotsPlayer.txt and SpaceObjects_XFiles.txt.

For the first I strongly suggest you get SJ's Slotmodder. http://imagemodserver.mine.nu/starfury Then add the new slots you want to the hull you want them on.

Second, you go into the space objects file, find the hull you edited before, and change its hardpoints. These determine where a shot comes from and what angle it can shoot at- a slot's firing arc cannot exceed the arc allowed for its hardpoint.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #2  
Old March 23rd, 2004, 02:31 AM

Willyusn Willyusn is offline
Private
 
Join Date: Mar 2004
Location: Land of the Rising Japa....Opps!
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Willyusn is on a distinguished road
Default Can I add weapon mounts to a ship?

And if I can How so? the scripting in this is
a tad...different from SE:IV but I'm trying to design a "Terran Gun Boat with at least 4 90 degree
turrets on each side light weap or heavy.


Oh! and also I got the patch in there but commodities still don't show up...
__________________
I haven't watched american TV
in THREE years!! are the Simpsons
still on?
Reply With Quote
  #3  
Old March 25th, 2004, 07:00 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Can I add weapon mounts to a ship?

Argh! I forgot the firing-points thing. I wanted to add weapons to the Sithrak portal so it could defend itself but I have no idea how to add firing points to a 3D object. Scratch that idea....
Reply With Quote
  #4  
Old March 25th, 2004, 10:31 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Can I add weapon mounts to a ship?

The firing points are easy to add- they're just XYZ cordinates like the engine points. You don't have to edit the model at all, its all in the text files.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #5  
Old March 26th, 2004, 03:42 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Can I add weapon mounts to a ship?

But I'd have to be able to figure out where the X/Y/Z points should be to look like it's emerging from the hull. Otherwise the beams might mysteriously start in empty space beside it, or try to emerge OUT of it, possibly hitting 'itself' and doing damage?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.