Re: New features I would like to see>>>>
Something else that I was thinking about modding was a Mysterious tech tree. It would be based on the fact that you never know what your basic research will be useful for. Hopefully, it will renew the joy of discovery that we've all lost after playing through the game so many times.
All of the current techs would be the same, but in order to open them up to research, you'd have to do some random basic research.
The basic research would have tech levels labelled either "Basic Research" A through Z, or with randomized names("Ukrullers", "Hevordin", "Phongles", or "Shiny Things", "Spinning Stuff", "Fire Noises", etc).
Players would pick a lucky basic area (or ten) to work on, and it might open meson bLasters. They could then decide whether to research those weapons, or try some other basic techs to try and find a weapon tech they like better.
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Things you want:
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