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October 19th, 2006, 01:02 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Patch Improvements
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Chazar said:
Quote:
PDF said:Damn, now ppl will also have to manage a horde of Fetish-carrying scouts and check to replace the dying when they hit 1 hp ? That change is useless and will just add stoopid mm !!
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Is there are reason why the items of the diseased should not go back to the lab?
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Yes, that would have been a welcome change instead ! Note that I didn't test if it has changed BTW...
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